Charles Brandt
EDUCATION:
Carnegie Mellon University: Entertainment Technology Center
Pittsburgh, PA, May 2006
Master of Entertainment Technology (A program that combines Computer Science with Art)
College of William and Mary
Williamsburg, VA, December 2002
Bachelor of Arts in European Studies, Minor in Economics
EXPERIENCE:
Flash Game Developer
Quotient Inc./National Institute of Health
Quotient Inc./National Institute of Health
Bethesda, MD August 2007-Present
Designed and programmed Flash games that teach aspects of world health to children. Created art and animations for use in the games. Researched
new programming and animation techniques and created rapid prototypes and toys.
Programmer, Animator
Dharma Publishing
Dharma Publishing
Cazadero, CA April 2007-August 2007
Programmed PHP code to implement a new website design for www.dharmapublishing.com. Created custom search engine
for the site. Programmed AJAX keyword suggestion feature for the search engine. Programmed interactive map using
Google Map API. Wrote javascript functions to rotate weekly and monthly products featured on the site. Repaired and
enhanced code from previous programmer to add new site features. Animating a children's story based on one of the Jataka
Tales from ancient India.
Technical Artist, Animator, Programmer
Carnegie Mellon University: CarnegieCadets
Carnegie Mellon University: CarnegieCadets
Pittsburgh, PA Summer 2005, May 2006-March 2007
Programmed and designed Flash games to teach fundamentals of internet safety to 11-15 year-olds. Developed techniques for
creating animated special effects. Researched several animation software packages, created an animation pipeline, and trained
animators in the best methods for using new software programs. Designed and animated characters and objects for the games.
Programmed mini-games for slow internet connections (files less than 2 MB). Provided the voice of the game’s character
Carlo.
Flash Game Developer
Freelance Developer
Freelance Developer
May 2006-Present
Designed and programmed a flashcard game engine in Flash. The engine allows players to create and save wordlists that are
used to generate games which practice memorization of the words. Currently using the engine to create flashcard games for
Tibetan and Russian vocabulary practice.
Animator, Programmer, Writer
Microcontent Productions
Microcontent Productions
Pittsburgh, PA Spring 2006
Wrote and animated a series of 2-3 min shorts for the Video iPod. Programmed an animation tool in Flash that allows lipsynching
and puppeteering of characters by an animator to capture animation in real-time. Wrote a research paper discussing
the creation of content for mobile devices focusing on issues in cinematography, viewing environment, and motivation of the
viewer.
Concept Artist, Character Modeler/Animator
Kotodama (Japanese Language Teaching RPG)
Kotodama (Japanese Language Teaching RPG)
Pittsburgh, PA Spring 2005
Designed, modeled, and animated 3D characters and environmental assets to create a Japanese language teaching RPG game
that utilizes voice input. It grounds the player in basic Japanese grammar and vocabulary while introducing them to Japanese
culture.
SKILLS:
Flash, Maya, Zbrush, Photoshop, Illustrator, AfterEffects, Premier, ToonBoom Studio, Anime Studio, Audition, ProTools,
Dreamweaver, Creating input device prototypes, Traditional painting, Drawing
LANGUAGES:
Actionscript 3 & 2, JSFL, PHP, AJAX, HTML, CSS, Javascript, XML
Fluent in German, very proficient in Russian, proficient in Mandarin
Fluent in German, very proficient in Russian, proficient in Mandarin
AWARDS:
GuSH Grant, to create the VoiceBow, an input device for a speech therapy game for the Deaf
Two 2006 Telly Awards for Don on the Farm, a 2D Animation
Two 2006 Telly Awards for Don on the Farm, a 2D Animation